Snap UV's to Squares in Blender

Sometimes you might have modeled a surface in Blender and unwrapped it to find that it will be hard to texture with a tiled pattern.

The add-on, Uv's to Squares for Blender is very useful in this situation. It will snap your selected UV part to a nice neat grid of ..squares!

Before...

After...

 

The add-on is available free here or you can support the creator by paying for it here

Once installed just select the part of the uv you want arranged in a grid, then in the UV Image editor Tool Shelf under "Misc" find the option "to grid by shape" or use "to square grid"

 

Uber-Sci Shaders £1.99